AI Insights · Timothy · January 2023
Top 5 Basketball Games in Africa Q4 2022
Explore the performance of the top 5 basketball games on a unified platform in Africa during the fourth quarter of 2022, with insights on downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 basketball game applications in Africa exhibited varied performance trends across downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive overview of these metrics, highlighting the popularity and engagement of these games in the region.
Basketball Stars: Multiplayer from Miniclip.com saw a consistent increase in weekly downloads, peaking at around 27K in early December. The game also experienced a steady rise in weekly revenue, reaching approximately $470 in late November. Active users showed an upward trend, with numbers climbing from 90K at the end of September to over 104K in early December.
Basket Battle by Supersonic Studios LTD had fluctuating download numbers, with a significant spike to 35K in the first week of October and another peak of 22K in the last week of December. Revenue remained low throughout the quarter, with minor increases to around $7. Active users showed a decline from 179K at the end of September to 147K by mid-December, before rising again to 164K in the last week of the year.
ELECTRONIC ARTS' NBA LIVE Mobile Basketball experienced a decrease in weekly downloads, dropping from 20K at the end of September to approximately 12K by mid-December. Revenue peaked at $388 in mid-November, while active users declined from 171K in late September to 132K by the end of December.
DoubleTap Software's Basketball Battle showed variable download numbers, peaking at 20K in late December. Revenue remained minimal, with the highest being around $35 in late October. Active users decreased significantly from 79K in late September to 44K in late November, but rebounded to 87K by the end of December.
Lastly, Fanatical Basketball by CanaryDroid experienced a peak in downloads of approximately 16K in late October. Active user numbers fluctuated, with a high of 36K in late October and stabilizing around 28K towards the end of the year.
This data, provided by Sensor Tower, offers valuable insights into the performance of these top basketball games in Africa. For more detailed analytics and trends, visit Sensor Tower.